Lumuka and Green Coyunith
Played By: MyaL
Character Name: Lumuka
Pronunciation: LUE-muh-kuh
Character Type: Dragonrider
Rank: Wingrider
Political Alignment: Resistance
Age: 27
Gender: Female
Sexual Preference: Bisexual
Appearance:
Her neck and limbs seem gaunt, seem stick-like. Because there was scarce musculature carving lines, although vague, into that peach-toned skin, those extremities aren't fully overthrown by more prominent features. Those muscles are more solid, more well-kept over these Turns but her extensive, stick-like legs boost her into being 5 foot-8 inches tall. Lumuka isn't some proper, delicate female, nor some voluptuous beauty, Lumuka is instead somewhere in-between, making her not that impressive unless you're into homely curvature. None of which made her anymore noticeable either. What does stand out are thick dark-honey blonde locks. They surround her face and are cut straight across near shoulder-length, never cut much shorter or let become much longer than that. The most prominent feature she possesses, however, are cheekbones that've carved broad sweeps onto her face...beyond them nothing other than her rounded chin and eye that are just, unmistakably blue vie for attention. And those eyes aren't midnight blues, not sapphire blue, not cobalt blue, they're just blue depths peering thoughtfully out onto the world.
Personality:
Lumuka cannot resist a prank and, whatever the reaction they've received will amuse her. That amusement turned out rather addictive without downsides that ever became serious enough for her to worry about. Not until she'd Impressed Coyunith and came fully into the realization what it was like being at Fort...now Rankers are her preferred targets. Despite that mischievous nature she'll prefer organization, prefer creating her step-by-step plan before she'll ever consider taking action, no matter what the action might've been meant for. Plan before nosing her way into another's business, she is somewhat nosy too. Plan before she'll replace someone's shoes, when they're asleep, with water buckets. Know your target, know your plan. All those steps are super important for Lumuka. If someone isn't organized she'll nose her way into sorting out the disorganization, even if the target protests against the entire process.
Sorting out the disorganization, however, means she'll more often than not bribe the individual or someone else into doing the work for her. She came from one well-off Trader family so the concept of needing to save Marks is a foreign concept that she might never understand. After all her family's perfectly happy to supply her a couple extra marks or anything she might ask them to buy for her.
Which is fine with her. Why would she ever want to not be carelessly waving around her wealth? She is also careful about keeping records. She keeps her own diary/journal, along with lists...so many lists about so many various things. Like whom she bribed to do/help her with what or when was the last time she checked on this certain person. She even has lists pertaining to when and where she's met people. If something happened around her, chances are it's been put onto one of those lists or into the diary/journal. So if you've forgotten something that happened around her then you can ask Lumuka...you'll get an honest answer because those records are too important for her to lie about. Not even would she alter something she wrote down as a prank. Her writings are the one thing exempt from her mischief. Yet, no matter her mischief, she's not mean-spirited and won't understand why someone might become be upset over being pranked. Pranks are harmless things after. To her if the pranks not something harmless, it can't be consider some mere prank.
Birthplace: Southern Boll Hold
Birthday: -05.03.14
Parents: Lumett & Erruka
History:
It was into this family of jewel Traders, based within Southern Boll Hold, that Lumuka was born. Their position and wealth made them comfortable spoiling Lumuka, she was their youngest so it wasn't surprising that she grew into someone content about herself. She pulled her first prank within 4 months after turning 6 but the prank wasn't intentional since, at the time, all she wanted was her sister's pudding dessert. They weren't going to let her have her own dessert until she'd eaten more of her yucky, horrible vegetables, so instead she swiped her sister's dessert and replaced it with the unwanted horrors. Her sister took another bite without looking. Her sister immediately spat the vegetable out all over the table, gasping and gagging, with such surprise that it sent Lumuka into one sudden fit of giggles.
After that moment it wouldn't surprise anyone that Lumuka became an avid prankster. Sure the numbers tapered off somewhat as more responsibilities fell onto her shoulder but she never fully quit performing mischief among those she actually knew weren't customers. Once her sister married Lumuka became more of the family's recordkeeper. Something about taking notes was fun and since she handled their records she got drug into the planning stages as well. That lasted for about 2 Turns until after she'd turned 15. A Searchrider turned up at Southern Boll and picked Lumuka out as having Candidate potential. Lumuka eagerly accepted the Search despite Lumett's warning that life there wouldn't be the same. The clutch on the Sands at the time included a gold egg so Lumuka didn't really stood during the Hatching only to have a green seek her out instead. {{There you are, Lumuka! It is time we leave before these siblings of Mine can catch up.}}
It was after becoming a greenrider that it sank in with Lumuka just what life would be like for her. Coyunith was far better than any gold though and didn't deserve the scorn, didn't deserve being thought less of just because she was some green among the almost endless supply of greens. Her pride got her into the wrong end of discussion with one of her classmates. Her attempted bribe of marks didn't work out as planned either, leading into her coming away from the altercation with a blackened eye. Oh she got her vengeance after graduation by decorating the hallway around the guys weyr with articles of his underclothes. That, however, would bring her to the attention of the Resistance who soon recruited her.
Lumett (father)
Erruka (mother)
1 unnamed older sister & 1 unnamed older brother
1 unnamed brother-in-law
2 unnamed nephews/nieces
3 unnamed uncles/aunts
7 unnamed cousins
~~Dragon~~
Dragon Name: Coyunith
Color: Green
Age: 12 (8.7.10.04)
Wing: Wings of Fury
Appearance:
Coyunith is long and lithe, even as a Hatchling she was more streamlined than some of her siblings. Her tail is long, tapering near the end, with it being perhaps somewhat too thin to look entirely elegant against the rest of her body. There are headknobs that are unusually close together and long, which draws some attention although not as much as they'd done throughout Weyrlinghood. After all when seen from the side they'd looked like one piece instead of two separate headknobs. Overall she comes off as a bit fragile looking. She's a pure green all the way through except for some darker lines that've twined up and around her headknobs. Coyunith is one very regal, proud, and proper green. If there wasn't a gold in the clutch she would likely stood out as one of the most commanding of the females in the clutch...in fact when Zazenth *betweened* she took back the title. She may've paled in comparison against her golden sister, but she still was notable in her own right just in the way she carries herself.
Personality:
She's also a very good-hearted green and one that always wants to do the right thing, but she isn't particularly friendly. She has her lifemate and that's all she needs to be happy. She will remain rather aloof with other dragons and people even from the get go, and fiercely protective of her lifemate. She doesn't need friends and so it will be hard to get her to concede that her lifemate will. This green will take much, much longer than usual to allow her lifemate to spend time with a good friend, let alone with a romantic/sexual interest.
This last point will potentially cause problems for her lifemate as Coyunith will throw an absolute fit if her lifemate so much as gives a lover a quick, relatively chaste kiss even well after they have learned to go between. Nor will this green's first rising help matters as she won't finally rise for the first time until near the time the class is graduating. If there was ever a dragon that would go between for the barest hint of affection before she's ready, this one is the one.
But although she is aloof and possessive in general, she is a good thread fighter and takes her duties with utmost seriousness. She is also drawn to those who are injured or sick. The one time she is openly friendly with another person or dragon is when they are injured and she's trying to help them. She'll also be a magnet for injured animals and will insist that her lifemate help every creature that she comes across, and perhaps keep them as a pet when she's done.
Weyr of Orgin: Fort Weyr
Abilities and weaknesses: Some would see her length as meant for stamina, which's partly true. While not below average it's not that far above it either and her main strength is her speed. Her alertness to those around her can tune out anyone not in danger amid Threadfall. If someone needs help though she'll know about it.
Pronunciation: LUE-muh-kuh
Character Type: Dragonrider
Rank: Wingrider
Political Alignment: Resistance
Age: 27
Gender: Female
Sexual Preference: Bisexual
Appearance:
Her neck and limbs seem gaunt, seem stick-like. Because there was scarce musculature carving lines, although vague, into that peach-toned skin, those extremities aren't fully overthrown by more prominent features. Those muscles are more solid, more well-kept over these Turns but her extensive, stick-like legs boost her into being 5 foot-8 inches tall. Lumuka isn't some proper, delicate female, nor some voluptuous beauty, Lumuka is instead somewhere in-between, making her not that impressive unless you're into homely curvature. None of which made her anymore noticeable either. What does stand out are thick dark-honey blonde locks. They surround her face and are cut straight across near shoulder-length, never cut much shorter or let become much longer than that. The most prominent feature she possesses, however, are cheekbones that've carved broad sweeps onto her face...beyond them nothing other than her rounded chin and eye that are just, unmistakably blue vie for attention. And those eyes aren't midnight blues, not sapphire blue, not cobalt blue, they're just blue depths peering thoughtfully out onto the world.
Personality:
Lumuka cannot resist a prank and, whatever the reaction they've received will amuse her. That amusement turned out rather addictive without downsides that ever became serious enough for her to worry about. Not until she'd Impressed Coyunith and came fully into the realization what it was like being at Fort...now Rankers are her preferred targets. Despite that mischievous nature she'll prefer organization, prefer creating her step-by-step plan before she'll ever consider taking action, no matter what the action might've been meant for. Plan before nosing her way into another's business, she is somewhat nosy too. Plan before she'll replace someone's shoes, when they're asleep, with water buckets. Know your target, know your plan. All those steps are super important for Lumuka. If someone isn't organized she'll nose her way into sorting out the disorganization, even if the target protests against the entire process.
Sorting out the disorganization, however, means she'll more often than not bribe the individual or someone else into doing the work for her. She came from one well-off Trader family so the concept of needing to save Marks is a foreign concept that she might never understand. After all her family's perfectly happy to supply her a couple extra marks or anything she might ask them to buy for her.
Which is fine with her. Why would she ever want to not be carelessly waving around her wealth? She is also careful about keeping records. She keeps her own diary/journal, along with lists...so many lists about so many various things. Like whom she bribed to do/help her with what or when was the last time she checked on this certain person. She even has lists pertaining to when and where she's met people. If something happened around her, chances are it's been put onto one of those lists or into the diary/journal. So if you've forgotten something that happened around her then you can ask Lumuka...you'll get an honest answer because those records are too important for her to lie about. Not even would she alter something she wrote down as a prank. Her writings are the one thing exempt from her mischief. Yet, no matter her mischief, she's not mean-spirited and won't understand why someone might become be upset over being pranked. Pranks are harmless things after. To her if the pranks not something harmless, it can't be consider some mere prank.
Birthplace: Southern Boll Hold
Birthday: -05.03.14
Parents: Lumett & Erruka
History:
It was into this family of jewel Traders, based within Southern Boll Hold, that Lumuka was born. Their position and wealth made them comfortable spoiling Lumuka, she was their youngest so it wasn't surprising that she grew into someone content about herself. She pulled her first prank within 4 months after turning 6 but the prank wasn't intentional since, at the time, all she wanted was her sister's pudding dessert. They weren't going to let her have her own dessert until she'd eaten more of her yucky, horrible vegetables, so instead she swiped her sister's dessert and replaced it with the unwanted horrors. Her sister took another bite without looking. Her sister immediately spat the vegetable out all over the table, gasping and gagging, with such surprise that it sent Lumuka into one sudden fit of giggles.
After that moment it wouldn't surprise anyone that Lumuka became an avid prankster. Sure the numbers tapered off somewhat as more responsibilities fell onto her shoulder but she never fully quit performing mischief among those she actually knew weren't customers. Once her sister married Lumuka became more of the family's recordkeeper. Something about taking notes was fun and since she handled their records she got drug into the planning stages as well. That lasted for about 2 Turns until after she'd turned 15. A Searchrider turned up at Southern Boll and picked Lumuka out as having Candidate potential. Lumuka eagerly accepted the Search despite Lumett's warning that life there wouldn't be the same. The clutch on the Sands at the time included a gold egg so Lumuka didn't really stood during the Hatching only to have a green seek her out instead. {{There you are, Lumuka! It is time we leave before these siblings of Mine can catch up.}}
It was after becoming a greenrider that it sank in with Lumuka just what life would be like for her. Coyunith was far better than any gold though and didn't deserve the scorn, didn't deserve being thought less of just because she was some green among the almost endless supply of greens. Her pride got her into the wrong end of discussion with one of her classmates. Her attempted bribe of marks didn't work out as planned either, leading into her coming away from the altercation with a blackened eye. Oh she got her vengeance after graduation by decorating the hallway around the guys weyr with articles of his underclothes. That, however, would bring her to the attention of the Resistance who soon recruited her.
Lumett (father)
Erruka (mother)
1 unnamed older sister & 1 unnamed older brother
1 unnamed brother-in-law
2 unnamed nephews/nieces
3 unnamed uncles/aunts
7 unnamed cousins
~~Dragon~~
Dragon Name: Coyunith
Color: Green
Age: 12 (8.7.10.04)
Wing: Wings of Fury
Appearance:
Coyunith is long and lithe, even as a Hatchling she was more streamlined than some of her siblings. Her tail is long, tapering near the end, with it being perhaps somewhat too thin to look entirely elegant against the rest of her body. There are headknobs that are unusually close together and long, which draws some attention although not as much as they'd done throughout Weyrlinghood. After all when seen from the side they'd looked like one piece instead of two separate headknobs. Overall she comes off as a bit fragile looking. She's a pure green all the way through except for some darker lines that've twined up and around her headknobs. Coyunith is one very regal, proud, and proper green. If there wasn't a gold in the clutch she would likely stood out as one of the most commanding of the females in the clutch...in fact when Zazenth *betweened* she took back the title. She may've paled in comparison against her golden sister, but she still was notable in her own right just in the way she carries herself.
Personality:
She's also a very good-hearted green and one that always wants to do the right thing, but she isn't particularly friendly. She has her lifemate and that's all she needs to be happy. She will remain rather aloof with other dragons and people even from the get go, and fiercely protective of her lifemate. She doesn't need friends and so it will be hard to get her to concede that her lifemate will. This green will take much, much longer than usual to allow her lifemate to spend time with a good friend, let alone with a romantic/sexual interest.
This last point will potentially cause problems for her lifemate as Coyunith will throw an absolute fit if her lifemate so much as gives a lover a quick, relatively chaste kiss even well after they have learned to go between. Nor will this green's first rising help matters as she won't finally rise for the first time until near the time the class is graduating. If there was ever a dragon that would go between for the barest hint of affection before she's ready, this one is the one.
But although she is aloof and possessive in general, she is a good thread fighter and takes her duties with utmost seriousness. She is also drawn to those who are injured or sick. The one time she is openly friendly with another person or dragon is when they are injured and she's trying to help them. She'll also be a magnet for injured animals and will insist that her lifemate help every creature that she comes across, and perhaps keep them as a pet when she's done.
Weyr of Orgin: Fort Weyr
Abilities and weaknesses: Some would see her length as meant for stamina, which's partly true. While not below average it's not that far above it either and her main strength is her speed. Her alertness to those around her can tune out anyone not in danger amid Threadfall. If someone needs help though she'll know about it.